achievement
Data source: steam-to-sqlite
33 rows where steam_app_pk = 1689
This data as json, CSV (advanced)
pk ▼ | name | percent | steam_app_pk |
---|---|---|---|
17461 | COLL_PAGE_0 | 43.3 | Heart of Smoke 1689 |
17462 | COLL_RELIC_0 | 40.9 | Heart of Smoke 1689 |
17463 | COLL_HIDDEN_0 | 27.7 | Heart of Smoke 1689 |
17464 | COLL_BOX_0 | 27.1 | Heart of Smoke 1689 |
17465 | COLL_PAGE_1 | 25.9 | Heart of Smoke 1689 |
17466 | SKILL_2 | 24.6 | Heart of Smoke 1689 |
17467 | PROG_BONUS_0 | 14.4 | Heart of Smoke 1689 |
17468 | PROG_MOUNT_1 | 8.4 | Heart of Smoke 1689 |
17469 | PROG_BOSS_0 | 9.0 | Heart of Smoke 1689 |
17470 | PROG_BOSS_PERFECT_0 | 7.2 | Heart of Smoke 1689 |
17471 | COLL_PAGE_2 | 7.8 | Heart of Smoke 1689 |
17472 | PROG_MOUNT_0 | 5.4 | Heart of Smoke 1689 |
17473 | COLL_PAGE_3 | 6.0 | Heart of Smoke 1689 |
17474 | PROG_BOSS_PERFECT_2 | 6.0 | Heart of Smoke 1689 |
17475 | PROG_BOSS_2 | 6.0 | Heart of Smoke 1689 |
17476 | PROG_BOOKMARK_0 | 4.8 | Heart of Smoke 1689 |
17477 | COLL_PAGE_4 | 5.4 | Heart of Smoke 1689 |
17478 | PROG_BOSS_4 | 4.2 | Heart of Smoke 1689 |
17479 | PROG_BOSS_3 | 4.2 | Heart of Smoke 1689 |
17480 | PROG_BOSS_1 | 5.4 | Heart of Smoke 1689 |
17481 | PROG_BOSS_PERFECT_3 | 3.6 | Heart of Smoke 1689 |
17482 | COLL_LIVE_0 | 3.6 | Heart of Smoke 1689 |
17483 | COLL_PAGE_5 | 3.6 | Heart of Smoke 1689 |
17484 | SKILL_0 | 3.0 | Heart of Smoke 1689 |
17485 | PROG_BOSS_PERFECT_4 | 3.0 | Heart of Smoke 1689 |
17486 | PROG_BOSS_PERFECT_1 | 3.0 | Heart of Smoke 1689 |
17487 | PROG_CONTENT_3 | 3.0 | Heart of Smoke 1689 |
17488 | SKILL_1 | 1.8 | Heart of Smoke 1689 |
17489 | PROG_CONTENT_2 | 1.8 | Heart of Smoke 1689 |
17490 | PROG_CONTENT_1 | 1.8 | Heart of Smoke 1689 |
17491 | PROG_CONTENT_0 | 1.8 | Heart of Smoke 1689 |
17492 | PROG_BONUS_1 | 1.8 | Heart of Smoke 1689 |
17493 | COLL_RELIC_1 | 1.8 | Heart of Smoke 1689 |
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CREATE TABLE "achievement" ( pk INTEGER NOT NULL, name VARCHAR NOT NULL, percent FLOAT NOT NULL, steam_app_pk INTEGER, PRIMARY KEY (pk), FOREIGN KEY(steam_app_pk) REFERENCES steam_app (pk) );